Diablo 3 hd textures

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There's very little between the two releases on the visual front, so the biggest differentiator is in terms of performance, where the 360 version dishes out the smoother frame-rate during boss battles and specific overworld areas. Quibbles with internal resolution and field of view aside, this is a pristinely presented take on a year-old game that targets 60fps on both platforms, and largely succeeds in nailing exactly that. 'On the technical scale, both the PS3 and 360 are running at the equivalent to the PC version's high settings for texture assets, physics and effects - with smoothed dynamic shadows almost a match for PC's highest preset.

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If you go read the DF article instead of this spun click-bait, you'll see it says: